The following is a monospaced character sheet for the Mass Effect RPG. It was originally concieved for an online play-by-post campaign, and is formatted for such. It can be used in a tabletop campaign; however, the standard Cortex sheet works just as well.
Note that all values are aligned within each section; this is to facilitate easy reading. Also note that in Skills, when the Specialization is indented, the die value should also be indented two spaces beyond the General skill. In Skills and Traits, longer entries may push the die value out from where it is in the template; push out others in that section accordingly.
In weapons, list both the base stats for the weapon as well as any effect from upgrades
Name: [character name] Race: [race] Age: [age] Concept: [concept] Description: [description] DAMAGE AND EFFECTS: TYPE: REMAIN: OUT OF: Shields: [xx] [xx] Stun: [xx] [xx] Wound: [xx] [xx] Advancement Points: [xx] Plot Points: [xx] Attributes Agility: [dx] Strength: [dx] Vitality: [dx] Alertness: [dx] Intelligence: [dx] Willpower: [dx] Derived Attributes Life Points: [xx] Initiative: [dx+dx] Endurance: [dx+dx] Resistance: [dx+dx] Skills [General Skill] [dx] [Specializations] [dx] Traits Assets [asset] [dx] [asset description/justification] Complications [complication] [dx] [complication description/justification] Weapons [weapon type] Upgrade: [name of upgrade installed, "none" if slot is empty, "N/A" if Novice grade weapon] Ammo: [name of special ammo installed, "none" if using standard ammo] Damage: [base damage/damage with upgrade and ammo] Range Increment: [range] Heat: [base heat/heat with upgrade and ammo] Extra: [additional effects from upgrade/ammo, "N/A" if none installed] Armor [armor name] Armor Rating: [xx] Shield Rating: [xx] Tech/Biotic Protection: [xx] Gear: [list any extra gear you may have] Character History: [history]